package control.micro
{
	import model.micro.Battle;
	import model.micro.FieldUnit;
	import model.micro.RangedFieldUnit;
	
	/**
	 * 
	 */
	public class AttackingAIBattleController extends BattleController
	{
		public function AttackingAIBattleController(battle:Battle)
		{
			super(battle);
			
			for each (var u:FieldUnit in battle.attack_field_units)
			{
				addUnitController(u);
			}
		}
		
		/**
		 * Update every frame.
		 */
		override public function update():void
		{
			super.update();
		}
		
	}

}